Today I needed to work on the experimentation side of the project, playing with imagery and not thinking too deeply about the aesthetic or appearance.
Using a select number of images I cut and rearranged the imagery to develop new images as well as using the scanner to develop a variety of outcomes. I tried to not think too much about the way things were looking and would play around with the different shapes and images to see what would happen.
The imagery I used as a starting point was related to sudokus, images from research as well as textures from the places I normally do sudokus, bed, sofa etc.
Imagery to use:
Experimentation:
Scanning Textures:
Further Experimentation:
Zoom Ins:
I found this exercise to be really helpful in getting me out of my comfort zone and was really fun to see what visuals developed as a result of the content I already have.
I found the focus on hands to be the most interesting, obviously this is how a sudoku is completed and for me I find the different ways people complete a sudoku to be intriguing. I found that I move my hand a lot off the page to help me visualise the patterns and placement of numbers.
I found zooming in on sections of the imagery revealed new details and small elements you don't notice on the original as they can be rather busy. The palimpsest element is really carried forward in these experiments, you see the different layers of image and experimentation and they combine to make one image that still has resemblance to previous work.
- Could there be an element of progression in this? Going from one to another?
What to do this these going forward?
- Put these into a book?
- Think about the vernacular of sudoku and take that forward in the progression.
Vernacular: 'architecture concerned with domestic and functional rather than public or monumental buildings.'
- I like the idea of focusing in on the act of completing a sudoku and making the content based around this rather than the history or origins of sudoku.
- When design is made more personal I get more investited, it feels relatable and is a comfort to look at.
Placing imagery into publication:
- There's something very intriguing about this was of displaying the imagery.
- It presents the chaotic aspect of the imagery well as you're constantly experiencing new imagery and way of viewing the images.
- The idea of progression is interesting, like how you progress through a sudoku, could maybe focus in on this and the progression of the images.
Progression book:
- Showing the progression of the images, I think this is effective, you see the imagery build to the outcome and then the close ups.
- Could produce a series of these where you see the development of the imagery as you flick through the publication.
I feel with these ideas I'd want to include text potentially, could be hand written giving it a more personal tone bringing it back to people's opinions and places they do sudoku.
Where do people do sudokus?
- In bed (me)
- On the couch (friends dad)
- In the newspaper (grandad)
- On a bench in park (sister)
- Over zoom (housemate)
Photos of locations:
Sofa:
Bed:
Experimentation adding these to imagery development:
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The inclusion of locations helps make the work feel more personal, they explore the places where we complete sudokus through the layered visuals.
- R&P The layering on these two images and the more structured approach is really attractive, the distance between the elements is interesting, this idea could be explored further.
- On image D the more technical drawing of tracking my movement layered over the place where I do sudokus draws a tie between the two, it demonstrates the act of my doing a sudoku simply and effectively. It shows the thought, action and location.
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