The project has been described as "web culture articulated as printed artifact," an "archive of archives," characterized as an "accumulation of accumulations," much of it printed on demand. Techniques for appropriating web content used by artists in the collection include grabbing, hunting, scraping and performing, detailed by Soulellis in "Search, Compile, Publish," and later referenced by Alessandro Ludovico.
The collection is used primarily for experimental publishing research, as a way to question issues of copyright, privacy and appropriation by artists on the internet, and as the basis for academic workshops in design and new media.
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- Psychology
- Ways of thinking
- Feminism
- Why is it so controversial?
- Is it even controversial? - Activism
- Why do people feel the need to have a cause?
- Why is activism important?
- What can a designer do within activism? - Propaganda in media
- People's childhood experience
- How does this shape a person? - My parents upbringing
- Mum born in Cyprus due to grandad being in the RAF
- What was it like for my mum, where did she move to? - Personal experiences
- Wanting to figure out a way of developing this into design work. - Impacts of lockdown on people
- Currently feeling like I can't be bothered with a lot of things I used to be bothered about.
- Lots of things feeling unimportant anymore.
- Feeling how fragile the UK is right now. - Social media
- It's impacts positive and negative - Relationships
- Why am I so dependent on another human?
- Why do people depend on me?
Thinking about a way of exploring my family's time during the RAF. Wanting to develop a project around the idea of nostalgia and childhood, perhaps comparing the differences between her childhood and mine.
Thinking about a yearning for simpler times, how would this be reflected. Using photographs from my grandad, asking questions to my mum who grew up as part of a forces family. How does this influence her today?
I know little about this time of my mums life, would want to start the project in an investigative way.
Could look into:
- Differences in tech at the time and allow that to influence the design choices (colour palette, layout etc).
- travel pattern of my family during the time period, which countries, again thinking about design choices.
- Poses the question as to what "home" feels like, I imagine it's different for different people. How does my mum perceive her home, her childhood home as she had to move around so much.
Further thinking led me to an idea of home:
What was home for my mum as a child?
What is it that made her feel at home?
How does it differ from my perception of home?










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